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Old Sep 02, 2012, 08:04 PM // 20:04   #61
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Originally Posted by cosyfiep View Post
Guildwars is NOT dead. Just because YOU like the other game better does not mean everyone else will. I am just fine with playing the first (and best) guildwars. I enjoy playing with my heroes (and husband), I play a ritualist and like to monk. I like to pick ALL of my skills, I like having a secondary profession so I can use ALL of the skills that were made for the game. I use my mouse to click and move....none of this is available in that other game. I also HATE having 1000000 little kids playing in my instance. 8 players is plenty to deal with at one time. I do NOT like guildwars 2, I will NOT play it, nor will I buy it. It moved too far from what guildwars is for me to even think of it as a 'sequel'.

and as for the community being gone....that doesnt affect me, my hubby or our heroes.
Cosyfiep, I'm sorry you didn't enjoy Guild Wars 2, and therefore thats why you didn't buy it. My message was directed towards people who bought the game, believing that it would be like Guild Wars 1.

I love both game equally the same, but I came into Guild Wars 2 expecting it not to be anything like Guild Wars 1, that's why I enjoy it. If I did buy the game expecting similarity between both games, of course I would be disappointed.

Also I guess we both have very different view on the game being dead, I enjoy Guild Wars 1 because I like teaming up with people in town, to do quest/mission/farm/etc. Population grew less, not enough people to team up with. Thats when the game died for me, but I'm happy that you can still enjoy guild wars 1.


And to reply to the other post towards me. You don't remember be told or warned, about Guild Wars 2 to be a completely different game? I at least thought you would have the sense to look at youtube videos of Guild Wars 2 (if you see any Video of GW2, you would have realized right away it is a completely different game)or done research of your own before getting it. And What I mean by 2 years is that, thats when Anet, announced that they would stop making expansion and work on a new game, Guild Wars 2.

Last edited by xgottadollax; Sep 02, 2012 at 08:13 PM // 20:13..
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Old Sep 02, 2012, 09:50 PM // 21:50   #62
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@xgottadollax I just dont like being told what to do...I have no problems with people enjoying or not enjoying the other game, I dont like being told that I should leave this game for whatever reason. I ENJOY the game the way it is ---I dont 'power trade' and the people I team up with are, GASP, ALL staying with guildwars (for some of the reasons already mentioned)....so for you, great go play whatever you wish, just please dont tell me I should be playing something else, I can make my own decisions, thank you.
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Old Sep 03, 2012, 11:47 AM // 11:47   #63
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GW2 is shit in pretty much every conceivable way. PvE, PvP, it doesn't matter. Shit man. Thanks for dumbing down your game for idiots, Anet.
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Old Sep 03, 2012, 12:39 PM // 12:39   #64
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I played gw1 a lot so I didn't mind paying for gw2 but this game is trash lol. The targeting system, the movement, skill customization, graphics is barely upgraded and the fact that it is basically a single player game, meh.
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Old Sep 03, 2012, 02:42 PM // 14:42   #65
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Well, I think we have the best of both worlds here: Both games are doing well. GW1 isn't dead. I have logged in a few times and the game has busy lobbies. For a game that came out over 7 years ago, GW1 has a healthy player base.

GW2 is an expertly crafted game in terms of quality. It was painstakingly made. This wasn't a game that was thrown together just to make money. If it isn't your cup of tea that is understandable. The thing that I find amusing is how many people that thought GW1 was going to fizzle out. It didn't. GW2 also isn't going anywhere. In my opinion, Tyria has never looked better.
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Old Sep 03, 2012, 02:59 PM // 14:59   #66
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GW had alot of fixes they had to make, and skills they had to change and/or remove
i wasnt there yet, i got to GW a lil later, but GW2 will have the same

alot of people prolly left GW early back then for some pvp or even pve reasons, but came back and enjoyed GW after certain fixes/changes

be patient, GW2 will get its fixes/changes soon enough

alot of people already enjoy GW2 now, so it'll be much better (like in GW's golden years) after a while

not giving a name, but i know of a game which still has bad bugs/broken stuff they still didnt fix... and no, its not WoW, as i dont know that one

anyway, just wait and see.... even though i dont like GW2 for my own reasons, i still think its nice, but can use some changes
heck, maybe i'll buy it once stuff get fixed (some parts made easier to me, maybe)

to give you a sample:
http://wiki.guildwars.com/wiki/List_of_removed_skills

and i heard GW had gwen destroying ascalon city (yes, in town) and in the guildhall "isle of the dead" (saw video's on youtube)
all got fixed, so GW2 will change anytime soon, too

what i do like of GW2 more than in GW, are crafting and dye systems.... and the gem-way to get stuff (and getting gems ingame)

GW2 is new, yet has a few things i'd rather see in GW by far
now when GW2 is getting to its top, it'll be much better (still gotta keep an eye out, maybe i'll buy it then) together with the points i prefer in GW2 over some stuff in GW

i bet about a few months, people will return (hey, no fees anyways) and will enjoy it more than they ever did.... maybe after a year or 1 and a half - 2, it'll be much better than GW ever was, who knows

ps. this from someone who wont buy it as it is now (by far)
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Old Sep 03, 2012, 04:23 PM // 16:23   #67
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Well, i have a friend a little retarded, no offense, almost borderline, well, this guy has some difficulties to play and understand GW1 mechanics and battle system.

Now this guy loves and masters GW2, thats said.
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Old Sep 03, 2012, 05:05 PM // 17:05   #68
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Originally Posted by jazilla View Post
GW2 is an expertly crafted game in terms of quality. It was painstakingly made. This wasn't a game that was thrown together just to make money. If it isn't your cup of tea that is understandable. The thing that I find amusing is how many people that thought GW1 was going to fizzle out. It didn't. GW2 also isn't going anywhere. In my opinion, Tyria has never looked better.

Expertly crafted in the opinion of the marketing morons at Anet, maybe. I'm not going to even begin to start a discussion on the game design failings or especially the clusterRED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO that all PvP types are in GW2 with someone who can't see how obviously horrible it is for themselves, but just look at the UI. It's missing essential functionality that was present in GW1. We may not have used all of these features, but everyone can surely agree that the lack of them is a severe step back for the players that used them.

No customization, no ability to move windows or effectively resize them. Can't even hide elements of the UI, if for example you don't want to see the map (which auto-spoils 95% of the game's exploration as soon as you enter the area. Anet assumes everyone is a mouthbreathing retard with no ability to find things for themselves).

Can't reorder your skills. Don't want your heal ability all the way over on #6? RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO you. Don't want your Combo finisher to jump from #3 to #4 to #2 depending on what weapon/element you have equipped? RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO you.

No ability to click to move. Wouldn't want people to be able to control their characters well.

Skill descriptions go from basic to utterly bare of important information. Let me quote a skill my elementalist has: "Gain a chance for spells to inflict a condition based on your attunement. (list of conditions here)." Wouldn't knowing the chance be a useful piece of knowledge? Anet says RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO you.

It's like no one who worked on GW1 even looked at what the GW2 team was doing. It's an unmitigated disaster. And before someone starts up a point-by-point rebuttal, let me say that they are missing the point. None of these are fundamental problems that break the game entirely. I in fact expect a lot of them to be fixed in the not too distant future, and I could bear all of them right now if the gameplay was up to snuff. The problem is that nearly everything in GW2 adds together to show that the developers simply did not give a RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO about GW1 players and only wanted to poach people from WoW and drive people to their new in-game cash shop.

Last edited by Kunder; Sep 03, 2012 at 05:25 PM // 17:25..
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Old Sep 03, 2012, 05:23 PM // 17:23   #69
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Originally Posted by Kunder View Post
And before someone starts up a point-by-point rebuttal, let me say that they are missing the point.
The amusing part about your reply is you missed my point. I said in terms of quality. The world feels lived in. There aren't many game worlds that feel as lively as GW2. Say what you want about skills and the other things. The quality of the design of the world of Tyria from landscapes to cities, environments, and climates is pretty brilliant. I was talking quality of the game world itself and you totally glossed over my point in your response while making an argument against things I wasn't even discussing.
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Old Sep 03, 2012, 05:30 PM // 17:30   #70
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Originally Posted by jazilla View Post
The amusing part about your reply is you missed my point. I said in terms of quality. The world feels lived in. There aren't many game worlds that feel as lively as GW2. Say what you want about skills and the other things. The quality of the design of the world of Tyria from landscapes to cities, environments, and climates is pretty brilliant. I was talking quality of the game world itself and you totally glossed over my point in your response while making an argument against things I wasn't even discussing.
The the ability to interact with the world isn't part of the quality then what is? Can I show you a blank screen and ask you to imagine the whole thing?

FWIW though, my post was more of a generic rage one than specifically directed at you.

Last edited by Kunder; Sep 03, 2012 at 05:32 PM // 17:32..
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Old Sep 03, 2012, 07:49 PM // 19:49   #71
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I have been trying to play GW2 for a week and should never have been the "Guild Wars" franchise name - yes it was made by the same developers, but for an entirely different market, ie, the PvP and console market. Why:

1. Guilds are basically dead at this point (dedicated servers to accomodate the PvP for WvWvW), etc and the cost of changing servers, etc.
2. A story line that only takes "sinpits" of lore from from GW1 (THE GAME OF THE YEAR - in case people forgot), with no connection to WOC, which was to be the tie in story line.
3. A UI which is not ergonomic, but again built for a different market (not GW1 PVE) but sPVP, so yes your hands might hurt playing this game - mine do if stay on for more 30 minutes (but the grind is so bad that I don't even want to play for more than 30 minutes).
4. A"personal" story that is truely forgetable as you have to take large breaks to "grind" levels so that you can continue onward and an inability to capture skills (I have gone to Lv26 and won't have enough coin to buy the 2nd skill book - where I guess you can get "elites" til probably Lv40-50 LOL - I won't play that long)
5. Anet made a business decision, not to keep our true GW engine and evolve from "WOC" (I still am wondering where Canthan policitics are headed), but go for a "kithcen sink" MMO game (part Aion, Diablo III, Age Of Conan, Rift...) for market share.
6. Hopefully someone from the "kickstart" funds will get the rights to continue GW1 storyline.
7. Guns with massive damage simply do not fit into the GW1 environment - again another addition to garner more player, esp, FPS console types.

I could go on for pages, but just don't have the time (got to find Nick), so the so called and oxymornically named "Guild Wars 2" is not a game I can appricate nor enjoy.

PS. Go GW1 (oh and I did not even mention the outrageous cost for micro-transactions, $25 dollars to change servers so your "guild" can really play together - are you kidding me.)
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Old Sep 03, 2012, 10:15 PM // 22:15   #72
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I bought a copy for two reasons...the first being that the overwhelming majority of the people I regularly play with have migrated. The second being that I desperately hope they change course and bring more GW1 elements into this other game that just so happens to be called Guild Wars.

A little familiarity would have really gone a long way here. My little group are veteran GW1 players and typically very chatty so I couldn't help but notice how quiet the channels were. Granted, people are busy playing but I'm sure the change to the chat system UI doesn't help. Was it really necessary to totally overhaul even mundane details like that from the first game? You get used to it eventually, sure, but whatever happened to "if it ain't broke don't fix it"?
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Old Sep 04, 2012, 01:16 AM // 01:16   #73
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Quote:
Originally Posted by Ayuhmii Shanbwa View Post
GW had alot of fixes they had to make, and skills they had to change and/or remove
i wasnt there yet, i got to GW a lil later, but GW2 will have the same

alot of people prolly left GW early back then for some pvp or even pve reasons, but came back and enjoyed GW after certain fixes/changes

be patient, GW2 will get its fixes/changes soon enough

alot of people already enjoy GW2 now, so it'll be much better (like in GW's golden years) after a while

not giving a name, but i know of a game which still has bad bugs/broken stuff they still didnt fix... and no, its not WoW, as i dont know that one

anyway, just wait and see.... even though i dont like GW2 for my own reasons, i still think its nice, but can use some changes
heck, maybe i'll buy it once stuff get fixed (some parts made easier to me, maybe)

to give you a sample:
http://wiki.guildwars.com/wiki/List_of_removed_skills

and i heard GW had gwen destroying ascalon city (yes, in town) and in the guildhall "isle of the dead" (saw video's on youtube)
all got fixed, so GW2 will change anytime soon, too

what i do like of GW2 more than in GW, are crafting and dye systems.... and the gem-way to get stuff (and getting gems ingame)

GW2 is new, yet has a few things i'd rather see in GW by far
now when GW2 is getting to its top, it'll be much better (still gotta keep an eye out, maybe i'll buy it then) together with the points i prefer in GW2 over some stuff in GW

i bet about a few months, people will return (hey, no fees anyways) and will enjoy it more than they ever did.... maybe after a year or 1 and a half - 2, it'll be much better than GW ever was, who knows

ps. this from someone who wont buy it as it is now (by far)
You mean when the nerfs come to #2 and I still see those skills they didn't get rid of them.
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Old Sep 04, 2012, 05:14 AM // 05:14   #74
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I've been playing GW2 for almost a week and will probably gravitate back to GW1 after awhile. In spite of all the open betas and stress tests, plus all the testing that should have gone on during development, there are still so many things that need to be worked on. How sad.

Grind is the major activity in GW2. Trades, such as Chef and Jeweler, have resulted in players farming for ingredients and materials for their recipes. Queensdale is a good example of this. It's similar to Pre-Searing Ascalon in that it's where new Human characters start. However, it's pretty much overrun by high-level characters over-farming anything and everything in the entire zone. Who could have guessed that trades would have caused that? Ponder ....

At first it was neat being able to join other players while exploring, but I'm finding that most of them are really farming an event and then - poof - they're gone. Apparently they're cycling through events in a zone to earn whatever each one rewards. So give me my heroes back - maybe not seven, but two or three would be nice.

I still intend to try an Engineer because players are blazing through the Queensdale area with their down-leveled Engineers. The Asura Engineers are actually pretty cute.
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Old Sep 04, 2012, 09:11 AM // 09:11   #75
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Originally Posted by Age View Post
You mean when the nerfs come to #2 and I still see those skills they didn't get rid of them.
fixing gwen destroying everything also is a nerf? sounds like you say that

nerfs or changes... prolly, but also some of the game's system

anyway, as you've prolly (hope so) seen, i didnt mention JUST skills, and gave that as example of GW's past

newer example:
the woc quests which were too hard, like the one in cho estate, and the one in marketplace (exploreable) on HM

i only mentioned early stuff, as thats what made people think the game isnt that nice, but after some fixes and changes, people liked it much more

hope you understand it now, Age...... as i already was clear in the other post, i think
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Old Sep 04, 2012, 05:15 PM // 17:15   #76
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The only thing I can recall regarding Gwen destroying things, was when they closed the betas.... that wasn't a bug.....
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Old Sep 05, 2012, 02:14 PM // 14:14   #77
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Originally Posted by Kunder View Post
Expertly crafted in the opinion of the marketing morons at Anet, maybe. I'm not going to even begin to start a discussion on the game design failings or especially the clusterRED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO that all PvP types are in GW2
You mean "both" PvP types. "All" would imply there were many types rather than just two.

Quote:
with someone who can't see how obviously horrible it is for themselves, but just look at the UI. It's missing essential functionality that was present in GW1.
I miss having three maps - main, area (windowed and able to be resized to max screen size and moved anywhere you wanted), and rotating mini/compass map. Also miss having a UI where you could move and resize virtually everything to your own personal preferences. Also miss the !@#$% chat start/channel selection that results in far fewer wrong channel chats than the /channel system. And an incoming damage monitor - would be so nice to be able to know WHAT is actually hitting you (and maybe even where from) so that maybe you can take countermeasures, and so on...

----------

Quote:
Originally Posted by jazilla View Post
The quality of the design of the world of Tyria from landscapes to cities, environments, and climates is pretty brilliant.
Not really. Too many invisible walls, slopes you can't jump up that are identical in height and grade to others that you have no problem with, and the big one: unnatural terrain designed to fit into most every zone's perfectly rectangular shape (with the cities being more squared, 'cept for the circular Divinity's Reach) rather than the zone shaped to fit the terrain. Among many other problems, of course.
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Old Sep 05, 2012, 11:24 PM // 23:24   #78
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whats funniest is, people KNEW it was going to be different
then most people got GW cuz it was different, right? yet now that GW2 is different from other MMO's and GW in many aspects, people complain its too different

as i said: just wait til most is fixed/balanced, then come back to this topic.... give them like 4 months, i guess
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Old Sep 06, 2012, 09:11 AM // 09:11   #79
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Originally Posted by Ayuhmii Shanbwa View Post
whats funniest is, people KNEW it was going to be different
then most people got GW cuz it was different, right? yet now that GW2 is different from other MMO's and GW in many aspects, people complain its too different

as i said: just wait til most is fixed/balanced, then come back to this topic.... give them like 4 months, i guess
would you mind coming back to this topic then?

and it's not different, it's much of the same but worse than other MMOs, now glad you find it all funny, but it's not what this thread is about

perhaps see you in four months
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Old Sep 07, 2012, 10:48 PM // 22:48   #80
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Originally Posted by Ayuhmii Shanbwa View Post
whats funniest is, people KNEW it was going to be different
then most people got GW cuz it was different, right? yet now that GW2 is different from other MMO's and GW in many aspects, people complain its too different

as i said: just wait til most is fixed/balanced, then come back to this topic.... give them like 4 months, i guess
When people see "Guild Wars 2", they expect "Guild Wars 1 but better". In fact, when Anet decided not to make more expansions they flat out said that they wanted to make a better Guild Wars from the ground up rather than expand upon a flawed base forever (and everyone will admit that GW1 was flawed in a lot of ways).

What people don't expect is for GW2 to mean "WoW with areas/lore/music recycled from GW1". GW1 was different, GW2 is the same MMO crap with a different paint job and the smallest bit of lip service paid towards GW1. It's not something that can be fixed through balance or addons. Playing GW2 is like showing up to a chess tournament and finding out that everyone agreed to play Rock em Sock em robots instead without telling you.

Last edited by Kunder; Sep 07, 2012 at 10:53 PM // 22:53..
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